Energize the In-Store Experience with XQ Interactive Retail

Designing Next-Gen Retail Places (Part 5 of 5)

Designing Next-Gen Retail Places (Part 5 of 5)

5 Checkpoints for Next-Gen Wireless Retail Places The retail industry is morphing incredibly fast. Consider for a moment how quickly video rental stores and bookstores have disappeared. A reason that brick-and-mortar wireless retailers have yet to feel the full impact of this tectonic shift is not only because people still like to try smartphones and mobile ...

Designing Next-Gen Retail Places (Part 4 of 5)

Designing Next-Gen Retail Places (Part 4 of 5)

The Basic Areas of the Retail Environment In this article, we will take a look at the main in-store retail areas where the place qualities and the design principles can be applied. We already mentioned earlier that, besides in-store, the out-of-store and online experiences are inseparable parts of retail process. Even though we won’t discuss ...

Designing Next-Gen Retail Places (Part 3 of 5)

Designing Next-Gen Retail Places (Part 3 of 5)

Guiding Principles for Place Design In this article, we’ll examine a few recurring principles of (invented) place design that can easily be applied to the design process of almost any space, including retail ones.¬† After all, if Disney Imageneers use them, why shouldn’t we? These are more techniques than a magic recipe for creating a ...

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