Energize the In-Store Experience with XQ Interactive Retail

Designing Next-Gen Retail Places (Part 5 of 5)

Designing Next-Gen Retail Places (Part 5 of 5)

5 Checkpoints for Next-Gen Wireless Retail Places The retail industry is morphing incredibly fast. Consider for a moment how quickly video rental stores and bookstores have disappeared. A reason that brick-and-mortar wireless retailers have yet to feel the full impact of this tectonic shift is not only because people still like to try smartphones and mobile ...

Designing Next-Gen Retail Places (Part 4 of 5)

Designing Next-Gen Retail Places (Part 4 of 5)

The Basic Areas of the Retail Environment In this article, we will take a look at the main in-store retail areas where the place qualities and the design principles can be applied. We already mentioned earlier that, besides in-store, the out-of-store and online experiences are inseparable parts of retail process. Even though we won’t discuss ...

Designing Next-Gen Retail Places (Part 3 of 5)

Designing Next-Gen Retail Places (Part 3 of 5)

Guiding Principles for Place Design In this article, we’ll examine a few recurring principles of (invented) place design that can easily be applied to the design process of almost any space, including retail ones.  After all, if Disney Imageneers use them, why shouldn’t we? These are more techniques than a magic recipe for creating a ...

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